6 guides in this section — pick a page below, or use the sidebar (Browse sections on mobile) to jump anywhere in the docs.
What the Anti-Cheat is: a simulation anticheat built exclusively for 1.8.8 — 145 named checks, PacketEvents 2.0, 13 languages, persistent violations and per-check exemptions.
The simulation engine: vanilla-physics replay with offset scoring, the combat/aim/breaking families, the 1.8-specific layer, and the protocol checks — 145 checks in total.
Installing your personal Anti-Cheat build on 1.8.8 (Java 17+, PacketEvents bundled), what first boot writes, the two-layer config, and lenient-first tuning.
The config.yml walkthrough: check toggles and thresholds, violation decay, the punishment ladder, alerts, exemptions and storage — every family in one table set.
Built-in leniency gates, per-check exemption permissions that heal live, the honest staff routine from alert to action, and what to do when a check still misfires.
The six Anti-Cheat commands, all 15 permission nodes with their defaults, and the per-check exemption nodes derived from each check.